#ifndef VERTICENEMY_H
#define VERTICENEMY_H
#include "basicenemy.h"

class VerticEnemy : public BasicEnemy {
public:
    VerticEnemy(const char* name_);
    virtual ~VerticEnemy();
    static std::shared_ptr<BasicEnemy> creatEnemy(const int id_);
    virtual void onMove(const float deltaTime_);
    virtual bool isOverScreen();
};
#endif // VERTICENEMY_H
